#include <Controller.h>
Inheritance diagram for Connection:
Public Member Functions | |
Connection (char *sceneName) | |
virtual Controller * | createController ()=0 |
Public Attributes | |
const char * | sceneName |
Connection * | next |
Static Public Attributes | |
static Connection * | start = 0 |
Definition at line 239 of file Controller.h.
Connection::Connection | ( | char * | sceneName | ) |
virtual Controller* Connection::createController | ( | ) | [pure virtual] |
The function is called to create an instance of the controller.
Implemented in ConnectionTemplate< T >.
Referenced by CDoc::Compile().
const char* Connection::sceneName |
The name of the scene the controller is connected to.
Definition at line 243 of file Controller.h.
Referenced by CDoc::Compile().
Connection * Connection::start = 0 [static] |
The start of the list of all controllers.
Definition at line 242 of file Controller.h.
Referenced by CDoc::Compile(), and Connection().