drawRobot(DebugDrawing &debugDrawing, Pose2D pose, const DebugDrawing::Color &color, const DebugDrawing::Color &headColor) | DrawingMethods | [private, static] |
paintAngleBoundaryToImage(DebugDrawing &perceptsDrawing, const CameraMatrix &cameraMatrix, const CameraInfo &cameraInfo, const ConditionalBoundary boundary) | DrawingMethods | [static] |
paintBallPerceptForFieldView(DebugDrawing &ballDrawing, const BallPercept &ballPercept, const Pose2D &origin) | DrawingMethods | [static] |
paintBallPerceptForImageView(DebugDrawing &perceptsDrawing, const BallPercept &ballPercept, const CameraMatrix &cameraMatrix, const CameraInfo &cameraInfo) | DrawingMethods | [static] |
paintCollisionPerceptForFieldView(DebugDrawing &collisionPerceptDrawing, const CollisionPercept &collisionPercept, const Pose2D &origin) | DrawingMethods | [static] |
paintEdgesPerceptForFieldView(DebugDrawing &linesDrawing, const EdgesPercept &edgesPercept, const Pose2D &origin) | DrawingMethods | [static] |
paintEdgesPerceptForImageView(DebugDrawing &perceptsDrawing, const EdgesPercept &edgesPercept, const CameraMatrix &cameraMatrix, const CameraInfo &cameraInfo) | DrawingMethods | [static] |
paintFieldLines(DebugDrawing &fieldLinesDrawing) | DrawingMethods | [static] |
paintFieldPolygons(DebugDrawing &fieldPolygonsDrawing, Player::teamColor ownColor) | DrawingMethods | [static] |
paintFreePartOfGoalModelForImageView(DebugDrawing &freePartOfGoalDrawing, const ObstaclesModel &obstaclesModel, const CameraMatrix &cameraMatrix, const CameraInfo &cameraInfo) | DrawingMethods | [static] |
paintFreePartOfGoalPerceptForImageView(DebugDrawing &perceptsDrawing, const ObstaclesPercept &obstaclesPercept, const CameraMatrix &cameraMatrix, const CameraInfo &cameraInfo) | DrawingMethods | [static] |
paintLandmarksPerceptForFieldView(DebugDrawing &landmarksDrawing, const LandmarksPercept &landmarksPercept, const Pose2D &origin) | DrawingMethods | [static] |
paintLandmarksPerceptForImageView(DebugDrawing &perceptsDrawing, const LandmarksPercept &landmarksPercept, const CameraMatrix &cameraMatrix, const CameraInfo &cameraInfo) | DrawingMethods | [static] |
paintLinesPerceptForFieldView(DebugDrawing &linesDrawing, const LinesPercept &linesPercept, const Pose2D &origin) | DrawingMethods | [static] |
paintLinesPerceptForImageView(DebugDrawing &perceptsDrawing, const LinesPercept &linesPercept, const CameraMatrix &cameraMatrix, const CameraInfo &cameraInfo) | DrawingMethods | [static] |
paintObstaclesModelForFieldView(DebugDrawing &obstaclesDrawing, const ObstaclesModel &obstaclesModel, const Pose2D &origin) | DrawingMethods | [static] |
paintObstaclesModelForImageView(DebugDrawing &obstaclesDrawing, const ObstaclesModel &obstaclesModel, const CameraMatrix &cameraMatrix, const CameraInfo &cameraInfo) | DrawingMethods | [static] |
paintObstaclesModelForRadarView(DebugDrawing &obstaclesDrawing, const ObstaclesModel &obstaclesModel) | DrawingMethods | [static] |
paintObstaclesPerceptForFieldView(DebugDrawing &obstaclesDrawing, const ObstaclesPercept &obstaclesPercept, const Pose2D &origin) | DrawingMethods | [static] |
paintObstaclesPerceptForImageView(DebugDrawing &perceptsDrawing, const ObstaclesPercept &obstaclesPercept, const CameraMatrix &cameraMatrix, const CameraInfo &cameraInfo) | DrawingMethods | [static] |
paintPerceptCollectionForFieldView(DebugDrawing &perceptsDrawing, const LandmarksPercept &landmarksPercept, const BallPercept &ballPercept, const PlayersPercept &playersPercept, const ObstaclesPercept &obstaclesPercept, const LinesPercept &linesPercept, const EdgesPercept &edgesPercept, const RobotPose &origin, const Player::teamColor teamColor) | DrawingMethods | [static] |
paintPerceptCollectionForRadarView(DebugDrawing &perceptsDrawing, const LandmarksPercept &landmarksPercept, const BallPercept &ballPercept, const PlayersPercept &playersPercept, const ObstaclesPercept &obstaclesPercept, const LinesPercept &linesPercept, const EdgesPercept &edgesPercept) | DrawingMethods | [static] |
paintPlayersPerceptForFieldView(DebugDrawing &playersDrawing, const PlayersPercept &playersPercept, const Pose2D &origin) | DrawingMethods | [static] |
paintPSDPerceptForImageView(DebugDrawing &perceptsDrawing, const PSDPercept &psdPercept, const CameraMatrix &cameraMatrix, const CameraInfo &cameraInfo) | DrawingMethods | [static] |
paintSpecialPerceptForFieldView(DebugDrawing &specialPerceptDrawing, const SpecialPercept &specialPercept, const RobotPose &origin, Player::teamColor teamColor) | DrawingMethods | [static] |
paintSpecialPerceptForImageView(DebugDrawing &perceptsDrawing, const SpecialPercept &specialPercept, const CameraMatrix &cameraMatrix) | DrawingMethods | [static] |
paintWorldState(DebugDrawing &debugDrawing, const RobotPose &robotPose, const BallModel &ballModel, const PlayerPoseCollection &playerPoseCollection, Player::teamColor ownColor, unsigned long timestamp, bool oracled=false) | DrawingMethods | [static] |