#include <CameraMatrix.h>
Inheritance diagram for CameraMatrix:
Public Member Functions | |
CameraMatrix (const Pose3D pose) | |
CameraMatrix () | |
void | setFrameNumber (unsigned long frameNumber) |
Public Attributes | |
unsigned long | frameNumber |
bool | isValid |
Definition at line 16 of file CameraMatrix.h.
CameraMatrix::CameraMatrix | ( | const Pose3D | pose | ) | [inline] |
Definition at line 21 of file CameraMatrix.h.
CameraMatrix::CameraMatrix | ( | ) | [inline] |
Definition at line 22 of file CameraMatrix.h.
void CameraMatrix::setFrameNumber | ( | unsigned long | frameNumber | ) | [inline] |
Definition at line 24 of file CameraMatrix.h.
Referenced by GT2004SensorDataProcessor::buildCameraMatrix().
unsigned long CameraMatrix::frameNumber |
The frame number when perceived.
Definition at line 19 of file CameraMatrix.h.
Referenced by Geometry::calculateAnglesForPoint(), Geometry::calculatePointOnField(), GT2004ImageProcessor::execute(), GT2004BallLocator::execute(), FastPanoramaProcessor::framePrepare(), CValueHistoryDlgBar::handleMessage(), CRadarViewerDlgBar::handleMessage(), Cognition::handleMessage(), CStatisticsDlgBar::handleMessagePercepts(), GT2004BallLocator::handleSeenBall(), PanoramaImageProcessor::initialize(), ScanningGrid::prepareImageInfo(), and Geometry::rayFromCamera().
Matrix is only valid if motion was stable.
Definition at line 26 of file CameraMatrix.h.
Referenced by RBallSpecialist2::addBallPercept(), GT2004BallSpecialist::addBallPercept(), GT2004SensorDataProcessor::buildCameraMatrix(), GT2004SensorDataProcessor::buildPSDPercept(), GT2004SelfLocator::execute(), CValueHistoryDlgBar::handleMessage(), RDefaultStrategy::init(), operator<<(), and GT2004ImageProcessor::scan().