Connection Class Reference

#include <Controller.h>

Inheritance diagram for Connection:

ConnectionTemplate< T > List of all members.

Public Member Functions

 Connection (char *sceneName)
virtual ControllercreateController ()=0

Public Attributes

const char * sceneName
Connectionnext

Static Public Attributes

static Connectionstart = 0

Detailed Description

The class is a helper to connect controllers to simulation scenes.

Definition at line 239 of file Controller.h.


Constructor & Destructor Documentation

Connection::Connection ( char *  sceneName  ) 

Constructor.

Parameters:
The name of the scene the controller is connected to.

Definition at line 27 of file srDoc.cpp.

References next, and start.


Member Function Documentation

virtual Controller* Connection::createController (  )  [pure virtual]

The function is called to create an instance of the controller.

Returns:
A pointer to a new instance of the controller.

Implemented in ConnectionTemplate< T >.

Referenced by CDoc::Compile().


Member Data Documentation

Connection* Connection::next

Definition at line 244 of file Controller.h.

Referenced by CDoc::Compile(), and Connection().

const char* Connection::sceneName

The name of the scene the controller is connected to.

Definition at line 243 of file Controller.h.

Referenced by CDoc::Compile().

Connection * Connection::start = 0 [static]

The start of the list of all controllers.

Definition at line 242 of file Controller.h.

Referenced by CDoc::Compile(), and Connection().


The documentation for this class was generated from the following files:
Generated on Thu Dec 7 01:23:22 2006 for DT2005.panorama by  doxygen 1.4.7